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pp. 53-64 | Article Number: ijese.2006.004
Published Online: May 10, 2006
Abstract
This research, accomplished in order to examine the in-class games and role playing activities that place the student at the center increase student’s success in the science lessons. Research is carried out in Ülkü Akın Primary School and Ahmet Barındırır Primary School located in the center of Ankara city. Two eight degree classes are randomly selected from each school. One control an done experiment group is formed in each school. Experimental pattern is applied with pre-test post-test control group. As the data collection tool fort he research, success test is developed. Data obtained from the success test is examined with the T-test statistical technique for irrelated groups. As a consequence obtained from the analysis of the obtained data, in the instruction of genetics chapter, DNA-Watson Crick Model, in-class applications (using role playing and games), is more effective than traditional instruction model.
Keywords: role playing, game, science education, elemantary education
References